Home / Use cases / Games

AI agents, skills & tools for games

236 listings that mention games work, ranked on usage.

htdt/godogenSkill

Generate game assets, locally and free by default with godogen_assets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigged humanoids with generated moves and lip-synced…

7.2k +68 this week 19d ago ≈113 tokens always loaded Claude CodeSkills CLI Scanned · 4 to know
89popular
THU-MAIC/OpenMAICSkill

Deep Interactive courses. Plans the course so the learner manipulates something on most pages — simulations, diagrams they explore, code they run, games, 3D scenes — with slides reserved for the…

41k 16d ago ≈90 tokens always loaded Claude CodeSkills CLI Scanned
87popular
srizzon/git-citySkill

You made a game. gg. Turns a web game into a short trailer played live in its own engine: Claude writes the film, opens it in a studio for you to tweak, and exports the mp4 with its music, poster…

5.8k +31 this week 16d ago ≈151 tokens always loaded Claude CodeSkills CLI Scanned · 1 to know
87popular
Donchitos/Claude-Code-Game-StudiosSkill

Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data. 'Check game balance'.

27k 17d ago ≈36 tokens always loaded Claude CodeSkills CLI Scanned
85popular
Donchitos/Claude-Code-Game-StudiosSkill

Guides the user through finding and choosing a game concept. Use when the user wants game ideas, a new concept, a game jam idea, or to explore other directions, including dropping the current idea…

27k 17d ago ≈57 tokens always loaded Claude CodeSkills CLI Scanned
85popular
rehan-remade/universal-modderSubagent

Game-side worker for a modding project, run by mod-orchestrator. It is the only agent that touches the running game. It builds and deploys the mod, launches the game, probes and measures in the real…

8.4k +1.1k this week 16d ago ≈79 tokens in your chat Claude Code Scanned
85popular
rehan-remade/universal-modderSubagent

Offline worker for a modding project, run by mod-orchestrator. It never touches the running game. It studies references (the game's SDK and data files, object dumps, decompiled code, community mods,…

8.4k +1.1k this week 16d ago ≈106 tokens in your chat Claude Code Scanned
85popular
rehan-remade/universal-modderSubagent

Supervisor for a game-modding project. Use to start or continue a mod for any game. It plans the work, runs one game worker (mod-game-worker) and one offline worker (mod-offline-worker), answers…

8.4k +1.1k this week 16d ago ≈102 tokens in your chat Claude Code Scanned
85popular
ChiR24/Unreal_mcpMCP server

Control Unreal Engine to browse assets, import content, and manage levels and sequences. Automate…

1.0k +29 this week 5d ago Claude CodeCursor Not scanned
84popular
HKUDS/CLI-AnythingSkill

Capability-based multi-tool matrix for game development: engine, 3D/2D/audio assets,

55k 1mo ago ≈29 tokens always loaded Claude CodeSkills CLI Scanned
83popular
phaserjs/phaserSkill

Use this skill when working with Phaser 4 utility functions, actions, alignment, grid layout, or batch operations on game objects. Triggers on: align, grid layout, actions, set operations on groups…

41k 3mo ago ≈59 tokens always loaded Claude CodeSkills CLI Scanned
82popular
phaserjs/phaserSkill

Use this skill when adding audio or sound to a Phaser 4 game. Covers loading audio, playing sounds, music, volume, spatial audio, Web Audio API, and SoundManager. Triggers on: sound, audio, music,…

41k 3mo ago ≈57 tokens always loaded Claude CodeSkills CLI Scanned
82popular
phaserjs/phaserSkill

Use this skill when using the Phaser 4 DataManager to store custom key-value data on game objects, listen for data change events, or manage game state. Triggers on: setData, getData, data events,…

41k 3mo ago ≈57 tokens always loaded Claude CodeSkills CLI Scanned
82popular
phaserjs/phaserSkill

Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit,…

41k 3mo ago ≈60 tokens always loaded Claude CodeSkills CLI Scanned
82popular
phaserjs/phaserSkill

Use this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component…

41k 3mo ago ≈73 tokens always loaded Claude CodeSkills CLI Scanned
82popular
phaserjs/phaserSkill

Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options. Covers renderer selection, canvas setup, scaling, pixel art, FPS settings, boot sequence, and all config…

41k 3mo ago ≈78 tokens always loaded Claude CodeSkills CLI Scanned
82popular
Jeffallan/claude-skillsSkill

Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and…

12k +108 this week 19d ago ≈124 tokens always loaded Claude CodeSkills CLI Scanned · 2 to know
81popular
Donchitos/Claude-Code-Game-StudiosSubagent

Implements game AI — behavior trees, state machines, pathfinding, perception, decision-making, NPC and enemy behavior, AI debugging.

27k 17d ago ≈37 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

Highest creative authority — vision, tone, aesthetic direction. Use when a decision affects game identity or department leads deadlock.

27k 17d ago ≈38 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

Mechanical and systems design — core loops, progression, combat, economy, player-facing rules. Mechanics-level questions.

27k 17d ago ≈34 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

Godot 4 C# quality — .NET patterns, attribute-based exports, signal delegates, async patterns, type-safe node access.

27k 17d ago ≈35 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

Native code integration with Godot — GDExtension API, godot-cpp and godot-rust bindings, custom node types, the native boundary.

27k 17d ago ≈39 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

GDScript code quality — static typing enforcement, signal architecture, coroutine patterns, GDScript idioms, typed and performant.

27k 17d ago ≈39 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

Godot rendering customization — shading language, visual shaders, material setup, particle shaders, post-processing.

27k 17d ago ≈35 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

Authority on Godot-specific patterns and APIs — node/scene architecture, signals, resources; guides GDScript vs C# vs GDExtension.

27k 17d ago ≈37 tokens in your chat Claude Code Scanned
79popular
Donchitos/Claude-Code-Game-StudiosSubagent

Post-launch content — seasonal events, battle passes, content cadence, retention, engagement analytics. Keeps the game fresh.

27k 17d ago ≈36 tokens in your chat Claude Code Scanned
79popular
mediago-dev/mediagoSkill

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial,…

9.3k +11 this week 16d ago ≈118 tokens always loaded Claude CodeSkills CLI Scanned
79popular
android/skillsSkill

Adapt existing Android video streaming apps, games, and web browsers

9.0k +1.2k this week 16d ago ≈24 tokens always loaded Claude CodeSkills CLI Scanned
79popular
netease-youdao/LobsterAISkill

Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts…

6.1k +26 this week 16d ago ≈79 tokens always loaded Claude CodeSkills CLI Scanned
79popular
0x0funky/agent-sprite-forgeSkill

Explicit-only last resort. Draws game art from code, with no image model - pixel sprites from a PixelSpec, flat vector props, UI and icons from portable SVG, rigged characters with planted feet, FX…

4.5k +82 this week 29d ago ≈153 tokens always loaded Claude CodeSkills CLI Scanned
79popular
0x0funky/agent-sprite-forgeSkill

Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability…

4.5k +82 this week 29d ago ≈154 tokens always loaded Claude CodeSkills CLI Scanned
79popular
0x0funky/agent-sprite-forgeSkill

Make game-ready 2D characters, creatures, props, icons and FX as master stills, sprite sheets or animation clips. Plan size, motion and finish; generate the art (image generation is the default,…

4.5k +82 this week 29d ago ≈154 tokens always loaded Claude CodeSkills CLI Scanned
79popular
RSamaium/RPG-JSSkill

Use the RPGJS Studio HTTP API to create or manage a 2D RPG game. Trigger this skill when Codex needs to CRUD maps, map events, database records, media assets, or general project settings in RPGJS…

1.7k +4 this week 16d ago ≈84 tokens always loaded Claude CodeSkills CLI Scanned
79popular
RSamaium/RPG-JSSkill

Manage, inspect, install, and implement work in an internal RPGJS v5 game project. Use when Codex needs to work on a codebase that should be an RPGJS v5 project, especially for gameplay features,…

1.7k +4 this week 16d ago ≈126 tokens always loaded Claude CodeSkills CLI Scanned
79popular
jame581/GodotPrompterPlugin

Agentic skills framework for Godot 4.x game development — 41 domain-specific skills that give AI coding agents deep expertise in GDScript and C#. Covers the full development lifecycle: project…

926 +33 this week 3d ago Claude Code Scanned · 2 to know
79popular
ariga/atlasSkill

Databricks specifics for Atlas: the extended binary and login, connection URLs and scope (catalog vs schema), the dev catalog (no Docker), Delta table properties, managed and external tables,…

8.8k +21 this week 24d ago ≈154 tokens always loaded Claude CodeSkills CLI Scanned
78popular
rehan-remade/universal-modderSkill

Turn generated or hand-made art into exactly what a game engine loads. Covers sprite cutout, trim and nearest-neighbour fitting to frame sizes, pixelation to a palette, sprite sheets and strips,…

8.5k +1.1k this week 16d ago ≈135 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Generate game assets with fal (fal.ai) through the fal MCP server, the `um fal` CLI (REST) or `fal api`. Covers sprites and icons with transparent backgrounds, consistent variants and animation…

8.5k +1.1k this week 16d ago ≈129 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Launch, see and drive a real game so an agent can test its own mods. Covers launching via Steam or the exe, windowed mode at a fixed size, screenshots of the game window (GPU-safe capture), clicking…

8.5k +1.1k this week 16d ago ≈149 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Figure out how a specific installed game can be modded, before writing any mod code. Covers where it's installed, the engine and version, managed vs native code, anti-cheat, loaders already present,…

8.5k +1.1k this week 16d ago ≈129 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub…

8.5k +1.1k this week 16d ago ≈144 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Build cross-game mashups and total conversions, the "Minecraft inside Elden Ring" or "skateboarding in MW2" kind. Covers passthrough mods (two games running at once and exchanging state, rendering…

8.5k +1.1k this week 16d ago ≈146 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Mod a PC game the user owns, taking an idea to working in the real game and recorded. It covers new items, weapons, enemies, bosses, units, civilizations, mechanics, art, sound, VR and cross-game…

8.5k +1.1k this week 16d ago ≈146 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Port an existing mod to a newer game version or another mod loader while keeping its behaviour, values and quirks. Typical cases are an old Forge 1.7.10 or 1.12 Minecraft mod moving to modern Fabric…

8.5k +1.1k this week 16d ago ≈153 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Package and release a finished game mod. Covers the pre-release lint (no game files, decompiled code or leaked keys), README and install steps, credits and AI disclosure, versioning, where to upload…

8.5k +1.1k this week 16d ago ≈94 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
rehan-remade/universal-modderSkill

Read how a game actually works so a mod can hook it. Decompile .NET/Mono (ILSpy), IL2CPP (Cpp2IL, Il2CppDumper), Java (Vineflower) and native code (Ghidra, IDA, via MCP servers); dump data and asset…

8.5k +1.1k this week 16d ago ≈139 tokens always loaded Claude CodeSkills CLIGemini CLI Scanned
78popular
melonjs/melonJSSkill

Use this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API you expected does not exist. Covers the mandatory…

6.4k +5 this week 16d ago ≈130 tokens always loaded Claude CodeSkills CLI Scanned
78popular
melonjs/melonJSSkill

Use this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing…

6.4k +5 this week 16d ago ≈126 tokens always loaded Claude CodeSkills CLI Scanned
78popular
melonjs/melonJSSkill

Use this skill when a melonJS game looks blurry, soft, shimmering or cropped, or when choosing how the canvas fills its page. Covers the design resolution, scale and scaleMethod, scaleTarget,…

6.4k +5 this week 16d ago ≈157 tokens always loaded Claude CodeSkills CLI Scanned
78popular
melonjs/melonJSSkill

Use this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container,…

6.4k +5 this week 16d ago ≈106 tokens always loaded Claude CodeSkills CLI Scanned
78popular
achimala/dream-loopSkill

Build a game or app from a description so that a live screenshot matches a generated rendering. Use when the user says "dream loop" or asks for something built to a very high level of graphical…

1.7k +38 this week 2mo ago ≈54 tokens always loaded Claude CodeSkills CLI Scanned
78popular
drhelius/GearboySkill

Debug and trace Game Boy / Game Boy Color / Super Game Boy games using the Gearboy emulator MCP

1.2k +2 this week 16d ago ≈28 tokens always loaded Claude CodeSkills CLI Scanned · 2 to know
77popular
drhelius/GearboySkill

Hack, modify, and translate Game Boy / Game Boy Color ROMs using the Gearboy

1.2k +2 this week 16d ago ≈24 tokens always loaded Claude CodeSkills CLI Scanned · 2 to know
77popular
IvanMurzak/Unity-MCPSkill

Build the unity-mcp-cli TypeScript CLI tool and link it globally for terminal use.

4.5k +79 this week 16d ago ≈23 tokens always loaded Claude CodeSkills CLI Scanned
76popular
IvanMurzak/Unity-MCPSkill

Save and quit an editor that a CLI session started (`unity-mcp-cli exec`, `open --headless`). Needs the session lease nonce; an editor the user opened is never closed. Used by `unity-mcp-cli close`.

4.5k +79 this week 16d ago ≈55 tokens always loaded Claude CodeSkills CLI Scanned
76popular
IvanMurzak/Unity-MCPSkill

Install a Unity package from the registry, a Git URL, or a local path. Modifies `manifest.json` and triggers package resolution; may also trigger a domain reload — the final result is delivered…

4.5k +79 this week 16d ago ≈78 tokens always loaded Claude CodeSkills CLI Scanned
76popular
IvanMurzak/Unity-MCPSkill

List all UPM packages installed in the Unity project — name, version, source, description. Optionally filter by source (registry, embedded, local, git, built-in, local tarball), by…

4.5k +79 this week 16d ago ≈65 tokens always loaded Claude CodeSkills CLI Scanned
76popular
IvanMurzak/Unity-MCPSkill

Uninstall a UPM package from the Unity project. Modifies `manifest.json` and may trigger a domain reload — the final result is delivered after the reload via the request's `requestId`. Built-in…

4.5k +79 this week 16d ago ≈84 tokens always loaded Claude CodeSkills CLI Scanned
76popular
IvanMurzak/Unity-MCPSkill

Search Unity's package registry plus locally installed packages (Git, local, embedded sources) by query string. Returns available versions and installation status. Online mode fetches exact matches…

4.5k +79 this week 16d ago ≈71 tokens always loaded Claude CodeSkills CLI Scanned
76popular
IvanMurzak/Unity-MCPSkill

Change the live Unity scene with RQL set/call: bulk edits in one all-or-nothing, undoable call, saved to disk; dry_run previews.

4.5k +79 this week 16d ago ≈35 tokens always loaded Claude CodeSkills CLI Scanned
76popular