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game-object-components

phaserjs/phaserSkill

Use this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component behaviors. Triggers on: component, mixin, transform, mask, bounds, lighting.

ScannedSkillSource: GitHub
40,507 stars Updated 3mo ago License MIT Context ≈73 tokens always loaded
82popular

Why this score

Stars25/35
Usage (forks)12/15
Upkeep20/25
License15/15
Owner history10/10

This repo hosts 10 skills, so its 40,507 stars are split between them (about 4,051 each) for scoring.

Popularity score: 82/100 from public GitHub signals only. It shows how widely used and maintained this is, not how well it works. Not included yet: the fake-star check. The security scan is shown separately and doesn't change the score. How we rank

Security

Scanned Oct 21, 2026 at commit 02d8931b626d, with Cisco's open-source skill-scanner.

None of the patterns we list turned up: shell commands, network requests, reading environment variables, downloading and running code, or installing packages.

A scan lists patterns in the code. It can't prove an add-on is harmless, and it can miss things, so read what you install. How we scan

Alternatives

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